Elaine Gómez is Leaving a Legacy of Accessibility
Elaine Gómez (she/her), Puerto Rican game designer at Brass Lion Entertainment, shares how game design can be a tool for exploring and celebrating culture, and how she’s leaving a legacy of accessibility through her work in the video game industry.
00:01:19 — Meet Elaine!
00:15:11 — A beautiful storybook
00:20:40 — Game design philosophy
00:29:20 — Leaving your mark as a designer
00:39:36 — Representing cultures with sensitivity
00:51:22 — The importance of accessibility design
01:03:21 — The industry needs to learn to share
01:15:15 — Getting started with accessible design
Games
Child of Light — https://bit.ly/3wqQwUR
Assassin’s Creed 3 — https://bit.ly/3815A2g
Assassin’s Creed Odyssey — https://bit.ly/3FYHbH8
Mulaka — https://www.lienzo.mx/mulaka/
The Last of Us — https://bit.ly/3G6gnVy
Other Resources
Brass Lion Entertainment Careers — https://brasslionentertainment.com/careers/
AbleGamers — https://ablegamers.org/
Accessible Player Experiences (APX) — https://accessible.games/accessible-player-experiences/
Support my show! www.bubblegumbitchcraft.etsy.com
Credits
Guest — Elaine Gómez (she/her), @chulatastic or http://www.elaine-gomez.com/
Production by Victor Media Group, Inc. — https://victormediagroup.co/
Original Music by Byson — https://spoti.fi/3eoC47l
Creator / Host — Clara Mount (@bubblegum_titan on Twitter)
Executive Producers — J.B. Adams and Gerard Mitchell
Sound Editing — Anna Hughes
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